Key Skills: Research, Machine Learning, DSP, Information Retrieval, Data, Python, Unix, AWS, Matlab, C, Interactive Design
(* For more information, please feel free to contact me at greg.tronel@gmail.com)
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EDUCATION
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Master of Science in Music Technology (2013)
- Georgia Tech Center for Music Technology (GTCMT), Georgia Institute of Technology, Atlanta, GA
- Relevant fields: Computer Science, Machine Learning, Digital Signal Processing, Computer Music, Musicology, Interactive Design
Bachelor of Science in Physics – Minor in Mathematics (2011)
- School of Mathematics and Sciences, California State University Northridge (CSUN)
French Baccalaureate – Sciences Specialization (2006)
- International School of Los Angeles
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PROFESSIONAL EXPERIENCE
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Catalog Developer at SMP (2017-Present)
- Ingest and pipeline the largest sheet-music catalog in the world
- Data wizardry
- Environment & Tools: Unix, Python, AWS
Research Engineer at Gracenote (2013-2016)
- Solve problems in the field of Music Information Retrieval using Deep Learning and Digital Signal Processing
- Mine, process and analyze large amounts of data
- Environment & Tools: Unix, Python, Theano, GPU processing, AWS, Javascript/D3, C/C+
Research Engineer Intern at Sennheiser (2013)
- Built a Machine Learning framework for Blind Source Localization
- Improved the layout and functionality of an audio-calibration app aimed at enhancing the music listening experience in the context of hearing loss
- Performed usability-testing & statistical analysis
- Environment & Tools: Unix/Windows, Matlab, Python, C++/Juce
Research Engineer Intern at Gracenote (2012)
- Implemented Python wrappers to facilitate music metadata extraction algorithms
- C++ algorithm debugging for cross-platform compatibility (Linux, Windows, Mac)
- Rhythmic periodicity (bar-level) induction via Beat Similarity Matrix diagonal processing
- Created emotional complexity measurements using extracted mood metadata
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ACADEMIC RESEARCH EXPERIENCE
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Graduate Research at the GTCMT: Music Information Retrieval
- Built AI systems for human-machine musical interaction using Audio DSP and Machine Learning
- Please visit my Works page for an overview of academic projects conducted at Georgia Tech (2011 – 2013)
Directed Undergraduate Research at CSUN: Acoustic Control Theory
- Performed numerical analysis and developed computational methods to model and analyze the non-linear behavior of complex sound fields produced by striking resonant objects (2010)
REU in Physics of Music at UIUC: Near-Field Acoustic Holography
- Research Experience for Undergraduates at University of Illinois at Urbana-Champaign
- Investigated a phase-sensitive setup for near-field acoustic holography in order to determine the characteristic modes of resonance of a vibrating frame drum membrane as well as visualize their 3D representation (2010)
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OTHER EXPERIENCE
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President of the CSUN Chapter of The Society of Physics Students
- Connecting students as one dynamic society recognized nationally (2010)
AudioLives Productions
- Part-time collaborator in rhythm composition; hand percussion recordings as solo performances and background accompaniments (2009 – 2010)
Audio Engineer Intern at Dubbing Brothers Burbank
- Assisting with various audio engineering tasks, form recording to editing, mixing and mastering on Pro Tools interface (2009)
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LANGUAGE SKILLS
- Fluent in French and English, intermediate in Spanish
TECHNICAL SKILLS
Audio Interfaces:
- Logic Pro, Pro Tools, Ableton Live, Spear, Audacity
Environments and Tools:
- Unix
- vim, bash
- Python, C, MATLAB, Javascript/D3, learning Haskell
- Max/MSP, Pure Data, LabVIEW
- HTML/CSS
- AWS
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PUBLICATIONS and PAPERS
Network Music Paper
- Gregoire Tronel, Sang-Won Lee, Ajay Shrinivasamurthy, Weibin Shen: Tok! A Collaborative Percussive Instrument using Mobile Phones. International Conference on New Interfaces for Musical Expression (NIME), 2012.
MIR Paper
- Ajay Shrinivasamurthy, Gregoire Tronel, Sidarth Subramanian: Towards a Complete Rhythm Description of Music by the Estimation of Sub-Beat and Supra-Beat Rhythmicity. (Georgia Tech), 2011.
REU Paper
- Gregoire Tronel: Near-Field Acoustic Holography: The Frame Drum. (UIUC), 2010.